For longtime fans like me, it’s a treat to see fellow Raccoon City survivors Chris and Leon exchanging blows over the ambiguously evil Ada Wong.
Even then, doomed plot devices like cloning are in place to confuse even those familiar with the backstory. Unfortunately, it’s a befuddling mess for anyone who hasn’t been keeping up with the drama since The Mansion Incident. Story took the backseat for most of Resident Evil 4 and 5, but this title returns with a renewed focus on narrative. The sheer wealth of satisfying gameplay and insane set pieces has me hooked like RE 2 did back then. Fast-forward to 2012 and Resident Evil 6 offers three full-length, intersecting, two-player cooperative campaigns along with a slew of bonus modes. Protagonists Leon and Claire each had two full scenarios that filled in story gaps in the other, Pulp Fiction-style, resulting in four unique, complementary playthroughs.
When Resident Evil 2 arrived on the PlayStation back in 1998, the ambitious game astonished me.